Alex Le Mesurier

Growing up in Dubai, the vibrant LAN cafes and gaming culture became the backdrop to most of my formative years. As a result, I've fostered a deep passion for gaming, communities, and entertainment.

In the past, I’ve been involved in numerous community projects, such as helping run World of Warcraft and Minecraft private servers. My favourite games are currently CS2, Squad and Dota 2.

I hold a degree in Game Development, which provided me with a comprehensive understanding of the game development process, coding in C#, and working in teams to produce games from paper design to a final playable build, all in the Unity game engine.

I am particularly driven by a desire to create visually stunning and immersive gaming experiences, always trying to make games look outstanding, obsessing over every little detail and how the whole experience feels. I'm also someone who'd rather break and explore games than play them how they're supposed to!

I am a highly motivated and dedicated individual with a profound passion for gaming and game development.

Résumé

SKILLS

  • Game Development, making PC and Mobile Games with Unity3D

  • C# Programming in Unity3D

  • Games Prototyping & Design

  • Version Control Software (PlasticSCM)

  • Project management tools (Trello)

  • Ability to work well in teams, with strong independent motivation.

Soft Skills

  • Basic Photoshop, Video Recording & Editing.

  • Microsoft Software (Word, Excel etc..)

  • Steam store page setup & publishing with good knowledge of the best practices

EDUCATION

SAE Institute Dubai, Dubai - Bachelours in Game Development

2015-2019

Studied game programming & development, specifically for the Unity3D game engine. Collaborated on numerous game projects.

AWARDS

  • Best Studio 2 Project - “Dreadlight”

  • Runner up for best Final Project - “We Are V.E.G”