My Work

White Knight

  The latest game I’m working on as a solo developer, White Knight for the PC, using the Unity Engine.   Game Overview  White Knight is an action-adventure set in a fractured world, full of evil. Battle your way through tough enemies & almighty bosses to rescue your queen. Acquire powerful spells as you level […]

Astro Clicker

Astro Clicker is a game that follows in the footsteps of typical clicker based games, where the more you click the higher you go & the use of in-game items such as rockets will boost you up faster. The game also takes into account the amount of time the user doesn’t play, meaning each time […]

We Are V.E.G

  We Are V.E.G The concept of the Story In a not-so-ordinary supermarket, several channels had broadcasted an emergency evacuation in the vegetable aisle where the vegetables have been angered by the misplaced tomatoes, identifying themselves as their kind because everyone knows tomatoes are actually fruits. Thus, the vegetables started an uprising by genetically modifying […]

DREADLIGHT

Players must make use of 3 different abilities to solve puzzles, survive enemies & escape back to reality! Our networking was done using Photon for Unity. Offline-Mode Gameplay:   https://www.youtube.com/watch?v=_C6Lu9g-xD4&feature=youtu.be Award This project won the award for the best Games studio project.   My Project Role:  Major and minor Gameplay mechanics Asset integration Particle effects […]