My Work

Hailstorm

[Work in progress] A low-poly style, action-packed war game where you play as an AC-130 gunner tasked with various missions to take out targets. The game centres around the impacts of drone style warfare, with in-game stats showing the amount of civilian damage you deal as the gunner, whilst trying to complete your missions.   […]

The Path

[Work in progress] ‘The Path’ is a game all about choices. It’s a simple minimalist game that sees the player choose their path. The game is centred around the player making choices, sometimes when they don’t even realise they had a choice to make. The game is set inside an experiment area & the player plays […]

Astro Clicker

Download: https://itunes.apple.com/us/app/astro-clicker/id1455357909?ls=1&mt=8 Astro Clicker is my latest iOS game in development. The game follows in the footsteps of typical clicker based games, where the more you click the higher you go & the use of in-game items such as rockets will boost you up faster. The game also takes into account the amount of time […]

We Are V.E.G

  We Are V.E.G The concept of the Story In a not-so-ordinary supermarket, several channels had broadcasted an emergency evacuation in the vegetable aisle where the vegetables have been angered by the misplaced tomatoes, identifying themselves as their kind because everyone knows tomatoes are actually fruits. Thus, the vegetables started an uprising by genetically modifying […]

Orc Mayhem

Orc Mayhem is an in-development phone game, currently just for iOS. It’s a game I’ve been slowly developing for a couple months now, I plan to take my time with the game and release some time around late 2018. The game is your run of the mill 3D tower defense game with the player using […]

DREADLIGHT

Players must make use of 3 different abilities to solve puzzles, survive enemies & escape back to reality! Our networking was done using Photon for Unity. Offline-Mode Gameplay:   https://www.youtube.com/watch?v=_C6Lu9g-xD4&feature=youtu.be Award This project won the award for the best Games studio project.   My Project Role:  Major and minor Gameplay mechanics Asset integration Particle effects […]

Ousia 51

Ousia 51 Our game as called “Ousia 51” and it’s a 3rd person shooter game, that is set around the player being a recently awoken cyborg and the aim is to find keycards to activate the bases self-destruct button whilst trying to kill and not be killed by aliens. Once you have activated the self-destruct […]

RageTap

Description The aim of the game is simple, move the cube to the end gem, but there is a twist… you won’t be able to see the path you must take and you must make use of trial and error to reach the end, with some hints if you need. Each time you go off […]