Players must make use of 3 different abilities to solve puzzles, survive enemies & escape back to reality!
Our networking was done using Photon for Unity.
This project won the award for the best Games studio project.
My Project Role:
- Major and minor Gameplay mechanics
- Asset integration
- Particle effects
- GUI design and implementation
- Visual Effects
- Map design and building
- Minor animations(GUI, traps)
- Player character set-up
- Game Design
My Networking Role:
- In-game room creation and joining
- Player networking in the game
- Syncing player movement & Abilities
- Syncing dynamic objects in levels