Players must make use of 3 different abilities to solve puzzles, survive enemies & escape back to reality!

Our networking was done using Photon for Unity.

Offline-Mode Gameplay:



This project won the award for the best Games studio project.


My Project Role: 

  • Major and minor Gameplay mechanics
  • Asset integration
  • Particle effects
  • GUI design and implementation
  • Visual Effects
  • Map design and building
  • Minor animations(GUI, traps)
  • Player character set-up
  • Game Design

My Networking Role:

  • In-game room creation and joining
  • Player networking in the game
  • Syncing player movement & Abilities
  • Syncing dynamic objects in levels

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